package com.draby.fantasy.methods.map;

import com.draby.fantasy.dataTypes.Map;
import com.draby.fantasy.methods.IGenerateMap;

/**
 * 有障碍物的地图
 * 当前版本不考虑，暂未想好处理办法
 */
public class RandomObstacleMap implements IGenerateMap {
    /**
     * 障碍物格子比率，接受范围(0, 5)%
     */
    private double obstacleRatio;

    public double getObstacleRatio() {
        return obstacleRatio;
    }

    public void setObstacleRatio(double obstacleRatio) {
        this.obstacleRatio = obstacleRatio;
    }

    @Override
    public boolean generateMap(Map map) {
        return false;
    }
}
